Scenario page
Playable setupLake Madison disappearance
A player vanished near the lake overnight and the remaining group cannot agree whether it was planned or forced.
A player vanished near the lake overnight and the remaining group cannot agree whether it was planned or forced.
Verified
March 30, 2026
Confidence
Community-verified
Official page
March 27, 2026
Snapshot
March 30, 2026
Launch it fast
A player vanished near the lake overnight and the remaining group cannot agree whether it was planned or forced.
Roles
Friend, Search volunteer, Officer, Suspicious stranger
Locations
Lake Madison, Paradise Falls, Roads, Police station
Conflict cue
The missing person may have run away.
Beat 01
Open with the premise: A player vanished near the lake overnight and the remaining group cannot agree whether it was planned or forced.
- The missing person may have run away.
Beat 02
Use Lake Madison as the first pressure point so the group knows where the scene starts.
- The items they left behind point in two different directions.
Beat 03
Escalate with one of the visible conflicts: The missing person may have run away.
- The search team does not trust everyone on it.
Location
Lake Madison and Paradise Falls
Brookhaven's strongest mystery-atmosphere corridor and a repeat destination for camp, horror, and disappearance scenes.
Location
Airport, subway, and main roads
The movement network that makes travel, escape, moving house, and route-based scenes feel believable.
Location
Police station
High-frequency chase and detention hub that also supports clue-route storytelling.
Guide
Brookhaven Roleplay Starter Scenarios
A full roleplay playbook with ten ready-to-run Brookhaven scenarios, stronger session rules, and the family-RP themes that keep appearing in the community.